Those who were watching the TAS creation in TRC will attest that I had to reroll the RNG way too many times to get doable patterns. Junko's survival was the absolute worst; at 15 seconds left, I'd tried going through the bullet pyramid, going to the left of it, going into a lane to the right of it, and all of them ended up with overlapping bullet waves that guaranteed death.
This patch is absolutely amazing, I love it. That trembling shivering star was a work of art. Disappointed the screen didn't blackout at any point due to too many bullets though. I do find it funny how this patch shifts between "fair" and "so much spam it's impossible" all the time. The stage 6 portion is actually fairly doable to do legit unless rain hates your life. Then junko comes along and reduced my 10 practice lives to like 4 even if I bombspam. I also find it unfortunate how the extra stage seems impossible to clear legitimately... Trapped rat kills any attempt with how hilariously fast it spams patterns, no matter how many resources you managed to survive with.
I remember how surprised I was when I found out that Sagume's patterns never spawn because her orbs are considered normal enemies instead of bosses, and thus whenever the computer *tries* to pull one of them it just ends up looking like a bunch of random incomprehensible nonsense because every orb is pulling from a normal enemy pattern. I always anticipate Sagume rearing her ugly head whenever I watch one of these. Congrats on the LNN!
23:39 All your TouHou LoLK pain in ONE SINGLE spell.
So the whole game essentially
LOLK sign "Danmaku Bullshittery"
And obviously it's clownpiece who uses it
Freaking impossible
fun fact: there is a very small chance that an enemy throws a moon at you
lunatic impact jumpscare
Horryfing
Surprised this was LNN-able even for TAS standards.
Those who were watching the TAS creation in TRC will attest that I had to reroll the RNG way too many times to get doable patterns. Junko's survival was the absolute worst; at 15 seconds left, I'd tried going through the bullet pyramid, going to the left of it, going into a lane to the right of it, and all of them ended up with overlapping bullet waves that guaranteed death.
This patch is absolutely amazing, I love it. That trembling shivering star was a work of art. Disappointed the screen didn't blackout at any point due to too many bullets though.
I do find it funny how this patch shifts between "fair" and "so much spam it's impossible" all the time. The stage 6 portion is actually fairly doable to do legit unless rain hates your life. Then junko comes along and reduced my 10 practice lives to like 4 even if I bombspam. I also find it unfortunate how the extra stage seems impossible to clear legitimately... Trapped rat kills any attempt with how hilariously fast it spams patterns, no matter how many resources you managed to survive with.
I actually quite like the idea of the rain section in stage 6. A little recap of the game before you fight the final boss.
Junko finally purified herself to the point she put the Fury in Pure Furies
16:51 i am actually surprised that the patch cooperate with the script lmao
One Winged Heron is one of the spells that give the funnier results in this yeah
Good luck in conscription!! Thank you for leaving us with such a crazy run.
i love how junko's fight goes 0-10 after the first shot
序盤からめちゃくちゃすぎる...w
あとサグメの最終スペル面白い
日本人みっけた
Junko apparently had attacks that were straight to the point and designed to kill, but this time it looks like she REALLY wants you dead lol
31:45 Since i am a good mother i'll let you off
31:52 Okay enough any last word?
23:41
Why? xD
Thank you for the videos
21:33 Holy- *xD*
Take a shot every time blue bullets appear
I love watching tas do stuff that would be impossible for humans to do, its so weirdly memorizing
Well this is absolute chaos....
Why not one up it by combining this with an ultra patch?
No don't
basically breaking spell card rules OWO
is it weird that i know exactly which stage is each attack from?
No
Absolutely not. It's because you played the stages soooo much because of Pointdevice. lel
Naw, I’d say you’re good
Can you do the Embodiment of Devil TriUltra? And QuadUltra? Please
this is a beautiful mess
I remember how surprised I was when I found out that Sagume's patterns never spawn because her orbs are considered normal enemies instead of bosses, and thus whenever the computer *tries* to pull one of them it just ends up looking like a bunch of random incomprehensible nonsense because every orb is pulling from a normal enemy pattern. I always anticipate Sagume rearing her ugly head whenever I watch one of these.
Congrats on the LNN!
This took "Random bullshit Go!" To another level.
Don't have Touhou all stage spell chaos in one stage. They can't hurt you
Touhou all stage danmaku pattern in random per cast:
If you didn't use immortal mode
You can't win
POV: Bosses of Touhou 9
Where's the blue bullet attack at 30:38 from?
Homed : from a stage fairy in extra
Big mentos : Seiran's non spell
滅茶苦茶で笑う
i'm scared help
序盤からルナティックタイム
랜덤패치 해놓으니까 개판이 됐네..
아니 너희들 도대체 뭘 쏘는거야!!!
Now... Imagine this in *ultra mode.*
gensokyo improv night
11:47 youre scaring me
is this played by the computer right?
31:17
無秩序の間違いでは()
アナーキーバレットヘルよりアナーキーバレットヘルしてる定期
Not much different from the original Junko fight in terms of difficulty
ランダムパッチのせいでまぜこぜなのか
Cave games be like:
"지옥"
精神崩壊しそう
damn
게임 클리어에 1도 도움이 안 되는 리플레이였습니다.